A downloadable game for Windows

You're being pursued by Alex, so escape your strange office.

Alex will call you and try to locate you by the sound of your ringing phone. In this world there is no way to silence or turn one's phone off.

And because of that, you can call Alex as well, to try and locate him in a similar manner.

Also, try knocking on some doors. Maybe you'll hear the answers to your questions from the other side.

Tab - Get phone out / Put phone away

Q - Call / Answer phone

E - Hang up / Ignore call

Left Click - Interact / Knock on door

Esc - Pause menu from which you can view the controls, exit the game or change the options

Update, June 10:

After a long time, I've fixed a few more miscellaneous problems. Alex's AI has also been improved and altered a bit, and I've finally optimized the game a lot. It should run way smoother for those who experienced lag, and at the same time also look slightly better.

Update, Nov 4:

I fixed a few little miscellaneous problems, and one big one concerning Alex's AI. Unluckily, I had never noticed this myself until I saw other people play and experience it. Logically, the code worked correctly most of the time, however I didn't take into account the order it was executed, and under particular circumstances Alex wouldn't work correctly. But now he should be a bit more competent and consistent after I've made the fix. For that, the game will probably be harder too.

Performance has also been improved a bit, hopefully.


One issue is lag. The reason is that all the lights are dynamic. I'm using occlusion culling, but because of how my environment is constructed, in areas of the map there are ways you can look which will cause a ton of lights to be rendered at once. Trying to find a way to fix it but I'm not sure there is one that doesn't involve remaking the office differently.

Another issue is that during repeated playing (dying and restarting, perhaps even just exiting to the menu and beginning again), some audio disappears. Not sure why that is but just know that it may happen.

More information

Published1 year ago
TagsComedy, Horror, office, phone
Player countSingleplayer

Install instructions

Download, unzip, and then run NighttimeVisitor.exe


NighttimeVisitor.zip (74 MB)


Log in with your itch.io account to leave a comment.

Viewing comments 58 to 39 of 58 · Next page

Made a video :D I liked the game


nighttime visitors

Brilliant little game. many thanks :)

Hey, nice game! Did a let's play of it for Halloween: https://youtu.be/kGr4xJpmk0c

Just recently played and recorded this game. Sadly, I wasn't able to retrieve the ending of the game but I think I got the deserved experience the game offered for me. Here is my playthrough of the game:

The game is OVERALL a good and UNIQUE horror game in MY opinion :D

I want to play this game on my chrome-book but it's only for windows, please make it available for chrome-books as I WANT/NEED Alex to freak me out. lol ;D

Hey uhm can you update this game? Its got so much potential I need you to do something xD


Thanks. I'm gonna do more than update it.

There isn't much at my blog yet, but soon I think some posts regarding the incident of a particular nocturnal visitation will trickle in: raincoil.tumblr.com

Follow if you want to see that stuff, and thanks for playing.

K I don't have a tumblr or know what it is, I think its like a facebook thing, but You got me excited now, and that was your mistake because now I cannot wait.


So I love the entire Doodlebob evil cousin thing going on. I figured out you can call him back and locate him so I thought that was the way out, I was WRONG. Honestly I couldn't finish it, the farther I got in the more anxious I got that he was coming for me and I just couldnt get over the anxiety. Good job sir

your space


Interesting game. Didn't figure out the mechanic of the phone until halfway through, which is completely my fault. Gotta say, hearing a phone ringing in the hands of a monster somewhere close by is pretty unnerving, even more so when put alongside the seemingly random noises behind those doors.

If there was anything I had to gripe on, it's Alex's design. Seems kind of cartoony when the game is otherwise serious, but it goes alongside the "Game Over" area. Cool mechanics, but wasn't able to beat it because Alex is a super sleuth or something.

Anyway, great job! And thank you for an amazing game!

how bo get to play the game

This game was very unique and a lot of fun :D


I think an amazing addition to this game would be multiplayer. 1 v 1 someone playing as alex and the other person trying to escape and the level would be randomly generated so it wouldn't be easy to escape. This is not a request its just an idea but if executed properly it would be awesome.

Had a ton of fun with this game! Definitely need to revisit it now that I've read up on the game more :P Running into Alex scared the shit out of me, make sure to check it out right here-

(Edited 1 time)

I didn't get pretty far but I loved the style, the loom and feel of someone supervising your every move and moment! is chill inducing I love this, although I did get lost, here is my Video on it! :D any advice would be helpful as well! https://www.youtube.com/watch?v=jR88zhHLf8A

(Edited 1 time)

This is pretty cool. I like what you did with the phone but I think I didn't quite figure out how to use it. All I could figure out was when I'd call him I'd know if he's really close but then it would be too late.

I was not successful but I did make a little video: https://youtu.be/kpx0odLCh4M

(Edited 2 times)

This does not work as a scary game. All the scares are cliché as hell. Other than that it's interesting at some places.

This was not your typical scary game. The killer looks like a paper cutout lol but for some reason I really enjoyed it! You walk through a labyrinth of hallways all while trying to keep your phone silent. It is just a fun concept. The only problem I had with it was I didn't see the point of calling Alex back. I think it was supposed to help me know if he was close but I couldn't really tell. Anyway, all-in-all I really enjoyed this game so thanks for letting me try it out!

If you want to watch some of my gameplay, here it is:

(Edited 3 times) (+1)

*Rawr* I tried out the game, had fun! Although I do wish, deep down that the 'enemy' trying to kill us was.....scarier? More threatening-looking? xD I wanted to ask the dev, if there was a goal, a proper ending, a room we're meant to find and go to, and what happens then? Hope I can get an answer, may try this again if so.

(Edited 2 times)

There is indeed a goal. You can escape through the stairs door, once you find it. Though the ending is nothing much, I didn't have enough time to implement something proper there. You're not missing much. Thanks for playing!

Thanks for the response :P I hope you expand this game one day, the concept has a lot of potential and I can see it doing well.

Viewing comments 58 to 39 of 58 · Next page